![]() We also removed most games that are difficult based on their multiplayer components. ![]() Mostly we sought games wherein getting from beginning to end was a carpel-tunnel-inducing hell that brought about broken controllers, uncontrollable sobbing, and rage quitting at an epic level. We tried to avoid this, since we feel nonsense like tracking down a bunch of flags or hidden gems is a little outside the bailiwick of what makes a game hard. Where applicable we also sought out games that had rankings that would alter how the game ended, requiring that a particular arena not merely be beaten, but mastered. View in gallery How We Chose Difficulty SettingĪ game can have varying levels of difficulty depending on how it is played, and whether or not you’re looking for the best ending, putting yourself in the vaunted halls of gamer heroes. Naturally, many of these games have difficulty settings that allow you to put them into “Can I play, Daddy?” mode and get through, but we’re talking about the “Veteran,” “Insane,” “Abandon All Hope, Ye Who Enter Here,” difficulty settings in each case.
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